Scenes and encounters

As a writer, I build scenes. As a game master, I build encounters. There are differences, but there are similarities too… Encounters and scenes have different requirements and components. I usually introduce outside characters and creatures in an encounter, but not as often in a scene. Scenes might focus on the actions of a singleContinue reading “Scenes and encounters”

Discovery vs. planning: character backgrounds

Many writers divide themselves into “plotter” and “pantser” camps. But… there’s more to fiction than plot. If you have a plot and no characters, nothing happens. There’s nobody to move the plot forward. So, today we’re considering “discovery writing” versus planning in developing characters. The joy of discovery There is joy in discovery. The thingsContinue reading “Discovery vs. planning: character backgrounds”

Great News!

Well dear reader, some good news dropped this week… Registration for the 2022 LDSPMA conference is open! There’s a lot of good (as in good for the world and good for writers) going on at the conference. So, check it out and I’ll see you next post! Dear Latter-day Saint Writers, Editors, Artists, Performers, Designers,Continue reading “Great News!”

Writing and project management

As writers, we’re learners, discoverers, and doers of the work. And if we want to be published, really published with stuff people actually read, there’s a lot of work to do. True, you might have a tweet or blog post go viral with little effort. But a book, article, or post that people come backContinue reading “Writing and project management”

Spell concentration

Following up on my game design post, I’m presenting some thoughts for a game and world I’m building. Since I’m building off the Dungeons and Dragons 5th edition open-source rules, it could work as a variant 5E Dungeons and Dragons rule but is definitely not an official Wizards of the Coast rule. (For those preferringContinue reading “Spell concentration”

Games as Story

I’m a fiction writer. I also have a thing for games, particularly roleplaying games. So, I’ve been reading about game design. An essay I read this week struck me as funny. According to the author, games aren’t fiction. This is hilarious given that we’re talking about fantasy role-playing games! I’m planning a review of theContinue reading “Games as Story”

Writing the Paranormal Novel approachable, straightforward, and useful

Writers need to be readers as well. And, if we’re going to be readers, it’s natural for us to talk about what we read. This week we’re looking at Writing the Paranormal Novel by Steven Harper. Is it perfect for everyone? Probably not. Is it useful for people who want to learn about writing? I’mContinue reading “Writing the Paranormal Novel approachable, straightforward, and useful”

For our nonfiction friends

I got my start in fiction. I love doing fiction. But today’s post is for those who focus on non-fiction. The writing conference/organization I work with (LDSPMA) is doing a seven (7) week nonfiction workshop. And, even as a fiction writer, this thing really catches my attention. What is it? The workshop is a seven-weekContinue reading “For our nonfiction friends”

One step…

Often, the first (and one of the biggest) obstacles to getting things done is getting started… Once you’ve started, you’ve got traction. Once you’ve started, you’ve got an investment. (note: you may have invested money beforehand, but once you start, you’ve invested time and effort and for a lot of us, those seem to beContinue reading “One step…”

A writer’s conference?

Last fall I did something I’d been actively avoiding for a long time. I went to a writers’ conference. My arguments against it seemed valid, even felt valid. Why spend that much money? I can’t spend the time doing that. I have other things to do. I don’t want to travel. What can a bunchContinue reading “A writer’s conference?”